Portfolio

Portfolio

Games I've Made

Press on any of the images to learn more about the specific projects here! Some projects are available for download as well.

Pokemon Lycoris (WIP)

Pokemon Lycoris is a Pokemon fangame being developed in RPG Maker XP, using the Pokemon Essentials v20.1 kit. I am the lead developer of this project, doing a majority of the level design, mapping, programming, combat design, narrative design, and art direction for the project. I am also in charge of the game's OST.

Pokemon Bushido

Pokemon Bushido is a Pokémon fangame developed in RPG Maker XP, winning the Judge Spotlight award in Relic Castle Winter Jam #2. I was a co-lead developer, along with Thundaga, focusing on the level design, narrative design, and art direction of the game.

Pokemon Parallax

Pokemon Parallax is a Pokémon fangame developed in RPG Maker XP, winning a Community Spotlight award in the Relic Castle Game Jam #6. I was the lead developer of this project, overseeing the level design, combat design, balancing, and narrative design of the project.

Games I've Helped

Deltarune

Deltarune is an indie RPG title developed by Toby Fox, as a narrative spin-off to the hit game Undertale. I was a narrative understudy for the work that went into Chapter 4. I was given the opportunity to shadow the narrative designers and provide creative input towards scriptwriting.

Unaltered

Unaltered is an RPG game centered around a nation in turmoil due to political struggles. I helped with the narrative design and level design of Unaltered, writing out various characters arcs and practicing environmental storytelling in an RPG environment.

Halcyon Zero

Halcyon Zero is an action RPG centered around hack-n-slash gameplay. I was given the opportunity to test the pre-alpha build, giving me experience in playtesting with a large community and providing my indvidual notes on the combat system, balancing, and storywriting of the game.

Katha

Katha is a mobile app that creates interactive stories for children, complete with illustrations, branching narratives, and more. I am a backend and frontend developer, assisting Atrika LLC with UI/UX design, repository management, and Flutter code.

Brownsville

I helped with the level design and art direction of Brownsville and oversaw the scriptwriting portion of development. I was also involved in the sound design of the project.

Brownsville

Brownsville is an indie RPG based on the graphical style of Mother 3, focusing on mental health. I helped with the level design and art direction of Brownsville and oversaw the scriptwriting portion of development. I was also involved in the sound design of the project.

Ashen Frost

Ashen Frost is a detective game in which players solve various mysteries and criminal cases. I composed the main title theme for Ashen Frost, titled "Wandering In The Moonlight".

School Projects

Port and Plunder

Made in an Intro to Game Design class; this physics-based party board game allows players to travel between islands and attempt to stack blocks on a rocking ship. If the ship tips over, the players lose. I lead-developed this project, overseeing my entire class to ensure smooth development.

Overshadowed

Made in an Intro to Game Design class; this board game approaches the battle royale genre from a more traditional sense. Choose various characters, and move around islands as the land around you progressively shrinks. Each character has their own set of attacks, and the goal is to be the last one standing. I lead-developed this project.

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